So it's been a hot minute.
I'm a little late because of work and being kinda sick but here's what I've been up to. I've been going back and forth between some smaller stuff and the big dumb original project. I'll admit I've not been in a great place mentally for most of the year. I've got this fear that I'm running out of time to do something big and make a name for myself, even thought I kinda know that's kinda dumb. Like , did you know Gene Roddenberry was like 40 when he made Star Trek? Wacky.
On a positive note tho, I got to travel to Toronto last summer. It was an amazing time, I haven't left my home province since I was like 4 years old. I got to meet a lot of cool people like @crashtroid, @pollyanoid, @brandybuizel @ninjamuffin99, @droid, @Gachakoi, the big guy Tom Fulp himself, and many, many more. You guys rule! It was an experience that definitely showed me that I really need to get out more and that I want to travel more in the future. I kinda regret not taking more pictures with people, I'm too fuckin camera shy lol. At least I have this photo of an alien I saw in the park bathroom.
My recap of my favorite arts from this year
- A screen shot of my work for the upcoming El Dorado Re-animate
- One of my old D&D Characters, Rohan
- November Rain from the new JJBA part, Jojolands.
- A ribute to the edgy music I listened to as a teenager and also last week
- My favourite character from one of my favourite games, Rando from Lisa: The Painful
- My old reliable ENA, was proud to have this used on the Summerfest earlier last year
- Tangy Mustard as the monster from Iron Lung, an idea that just kinda just came to me during Halloween
- My most recent piece , Cyl from Picayune Dreams. I can't finish the no damage run, I'm not strong enough
And in the center of it all is the monster responsible for all this, myself.
Now as for what I'm what I'm gonna be doing this year.
- Neon Crusaders: Crackdown
Yeah, the big dumb project I started is actually moving forward slowly but surely. I've got more or less all the assets and script done, all just a matter of animating everything and getting a few things from other people. I'll admit I've second thought this thing a lot which is part of the reason it's going so slowly. Recently got hit with some the reality of just how viable indie animation is and it's made me realize that I'm a very ambitious dumbass lol. I've made my bed and gonna sleep in that motherfucker.
2. ORC
I recently decided to revive a little RPG Maker project I abandoned awhile back. It was honestly pretty close to completion so I can probably finish this thing off soon™. I thought it would be neat to have this little collection of art and animation that people could play, even if it is just a fancy version of babby's first RPG Maker game. It's a real game, it was monsters in it
3.TCG / CCG project.
So, I've been a big Magic the Gathering player for like the past decade, and recently peaked my head into the Homebrew TCG community, which has been really fascinating. This was partly motivated by my hatred of Wizards of the Coast, who I've hated before it was cool and the desire to turn some setting and character concepts I've had into a opportunity to make a cool little game that people can play. I'll focus on maybe just getting the skeleton of the mechanics done so I can play it with friends on tabletop sim, and when I get some key art done to get the jist of the setting across I'll talk about it more. It has a name, but I'm hesitant to share it yet.
In closing, I'm thankful for all your support and I can only hope that I can give you good shit in 2024
It's like 6 in the morning and I've been awake all night so please forgive my rambling. So long nerds!!